DepthKit Alpha Program

The DepthKit Alpha Program give you early access to new and upcoming DepthKit releases, as well as new integrations and plugins as soon as we think they are ready to be tested by a wider audience.

For support, reach out to us on the #dk-alpha-support channel on Slack. Please report any bugs you find there as well!

To download the standard beta software, go here.


DepthKit Alpha Capture 2017-04-05
Windows 8.1+

The DepthKit Alpha Capture app allows you to leverage our new calibration method to calibrate without a checkerboard (as well as provides an abbreviated checkerboard calibration method). You can also record with only a sensor, with no calibration required.

That said, all caveats apply — it’s a work in progress, and we encourage you to report and bugs/crashes you find. That said, this is the exact software we used for the captures on Blackout, so consider it production tested and ready for prime time. 

For documentation on how to use the tool, see the link below.

Alpha Tool Documentation

NOTE: In order to run the software, you'll need to install both the Kinect SDK and Quicktime.

WARNING: While we have used this tool successfully in the past, we have observed issues where it will either improperly record depth information or delete depth frames after they have been recorded. For this reason we cannot recommend you using this tool on critical productions.

DepthKit Visualize v0.2.2 RC 2
Windows 8.1+

This is a new version of Visualize that is meant to replace the beta version of Visualize. There are no new features in this release, just stability improvements and bug fixes.

WARNING: This release of the tool is still considered alpha as we continue to internally test it prior to release. Please download the software and test it out to ensure that it works on your machine, but currently do not rely on it for use in high-value productions.



Depthkit Command Line Enhancement Utility v0.4.3
Windows 10+/OSX 10.12

The DepthKit Command Line Enhancement Utility allows you to enhance your DepthKit recordings such that the resolution of your depth videos matches the resolution of your source color files. This process will eventually be folded into one of the tools DepthKit offers, but for now alpha users are able to use the tool from the command line to enhance their DepthKit clips.

For information on how to use the tool, see the documentation below:

DepthKit Command Line Enhancement Tool Documentation

WARNING: While the tool can produce good results, we want to discourage users from basing their workflow or project around this tools capabilities. Be sure you read fully through the documentation to know what its limitations are.

Lastly, because this tool is in active development, we will only be supporting the latest release of this tool at any given time. This means that we cannot support older versions/releases, and can't guarantee that newer versions of the tool will behave the same as older versions.



Unity Plugins

Depthkit Unity Plugin 0.2.3 (Hologram Effects)
Unity 2018+

THIS IS A BREAKING CHANGE: This package contains a new folder structure for the plugin as well as some variable name changes and video player changes that may break any links you added to the plugin. If you're planning to use this in your project, we highly recommend deleting your current plugin, then importing this version.

This plugin is the first look at the new Hologram effects stack that will eventually move into the public Unity plugin release. This allows you to get your captures in Unity to look similar to the effects and styles you can achieve in Visualize, but inside of Unity, with no coding required.

For information on how to use the plugin, see the initial documentation below.

WARNING: While this version is the release candidate for the new beta release of the plugin, it is currently considered to be in an alpha state as we continue to internally test the tool. We encourage you to download it and try it out, but do not recommend using it on high-value productions yet.

DepthKit Unity Plugin 0.2.3 Documentation